SINEW.TXT for Patch #3
Stunt Island Product Update
---------------------------
In addition to the updates mentioned on the Product Update, the following
changes have been added to Stunt Island.
Cessna/Beechcraft Changes
-------------------------
Modifications were made to the elevator control on the Cessna and Beechcraft
planes in the program. They were a little harder to fly than necessary.
Easy/Hard Flight Model
----------------------
In response to users stating that the planes were too difficult to fly in
Stunt Island, a new Easy/Hard flight model has been added. To switch the
flight mode, press ALT-P at any time when the program is running to view
the Preferences screen. At the bottom of this screen you will see two
buttons. Simply click on the Easy or Hard buttons to select the mode you
wish to fly in and then click on OK. The Easy flight mode removes all
inertial effects from the flight model allowing you to fly very freely,
making sharp turns and dives that are more difficult in the Hard flight
model. The Hard selection is the same flight model originally included
with the program.
Rudder Pedal Support
--------------------
In response to customer requests, a Rudder Pedal option has been added to
Stunt Island. The following steps will help you to set up Rudder Pedal
support.
In the \STUNTISL directory, run the Setup program by typing SETUP at the
DOS prompt and pressing ENTER.
Move the highlight bar up to the Input Device option and press ENTER. Then
move the bar to the Joystick w/Throttle option and press ENTER. You must
select Joystick w/Throttle to use the Rudder Pedal option, regardless of
whether or not your Joystick has a throttle. Now select "Install with the
above configuration" to return to the DOS prompt.
Start the program by typing STUNT at the DOS prompt and pressing ENTER.
When the program comes up, you may see the Joystick calibration screen, if
you do not, press ALT-J to bring it up. Calibrate your joystick according
to the options on Page 22 of the Stunt Island Handbook.
If your Joystick has a throttle, you will be asked to calibrate it after
you have finished with your Joystick. A white dot will appear in the lower
left corner of the calibration box. Move your throttle to it's minimum or
lowest position and click a button on the Joystick, the white dot should
remain in the lower left corner of the calibration box. Now move the
throttle to it's maximum or highest position and press a button on the
Joystick. The white dot should now be in the upper left corner of the
calibration box.
Once you are done calibrating your Throttle, you will be asked to calibrate
your rudder pedals. A second white dot should appear in the bottom left
corner of the calibration box. Move your Rudder Pedals to the far-left
position by pressing down or forward with your left foot and letting up
or pulling back with your right foot, and then click a button on the
joystick. The white dot will now move to the lower right corner of the
calibration box. Move your Rudder Pedals to the far-right position by
pressing down or forward with your right foot and letting up or pulling
back with your left foot, and then click a button on the joystick. Your
Rudder Pedals should now be calibrated properly along with your joystick
and throttle.
A properly calibrated Joystick, Throttle and Rudder Pedals should display
a white dot in the upper left corner of the Joystick Calibration box, a
black dot directly in the center and a second white dot at the bottom center
of the box. Once you have these devices calibrated properly, press ENTER
to continue with Stunt Island. You can re-calibrate these devices at any
time by pressing ALT-J while you are in the program.
Note: The rudder in Stunt Island does not function like a true rudder in
an aircraft. In Stunt Island, the rudder is used to make small
corrections in heading (About one degree per second) for more
precise alignment when flying aerial stunts. Unlike a real aircraft
rudder, the Stunt Island rudder will not cause a deviation in bank
when actuated, nor is it usable on the ground.
Disney Software tested the Thrustmaster Rudder Control System and MAXX
Rudder Pedals with this version of Stunt Island.
(C) Disney
README.TXT for Sound Patches
DISNEY SOFTWARE SOUND PATCHES
-----------------------------
The following file contains information on the new patches for Disney
Software programs that allow them to work properly on 486 systems with
various high end sound cards.
WHAT DO THE PATCHES DO?
-----------------------
These new patches will make several substantial changes to your program.
These changes are:
1. Expanded (EMS) Memory will no longer cause the sounds in the program to
break up and warble when you run the program on a system that has EMS
memory present. The information contained in the "Sound Blaster And
Expanded Memory" section of your manual no longer applies to the program.
This program was designed to use only IRQ 3, 5 or 7 with Sound Blaster
and compatible cards. The setting of IRQ 2 can cause problems. Therefore
we do not recommend you use this setting with this program. We do not
support IRQ's above IRQ 7.
Please note the Tandy Sound (DAC) and IBM PS/1 Audio card are no longer
supported.
Please note that CGA and Tandy Graphics are no longer supported in these
new versions. If you have a computer with CGA or Tandy graphics, please
contact our Customer Service department. See the Contacting Customer
Service section at the end of this file.
2. Lockups on 486 systems. Over the past several months, many of our
customers have purchased 486 computers and have experienced a problem
with the computer locking up during our programs. This problem is fixed
by these new drivers.
3. Many parents have commented to us over the past two years that they
didn't want their children to have to navigate DOS to start a Disney
program. What they wanted was a way for their children to be able to
click on an icon and go right into a game. Many parents chose to run
our programs under the Microsoft Windows graphical user interface because
its icon based interface gave them what they wanted. Unfortunately,
DOS-based programs like those from Disney Software often suffer from
poor performance when run from the Windows environment.
Well we listened, and now there are Windows program launchers for your
Disney Software. The new launchers close Windows down temporarily, and
then reload Windows when you exit your Disney Software program with none
of the problems associated with running DOS based software under
Microsoft Windows. The information contained in the "Running Your
Program Under Microsoft Windows" section of your manual no longer
applies to the program.
4. MS-DOS 6.0 has been tested and is supported. The original versions of
these programs were released before MS-DOS 6.0. MS-DOS 6.02 has not been
tested however. We are currently preparing to do some revision testing
under MS-DOS 6.02, and results will be available on our BBS when we
complete the tests.
5. Stunt Island users have some additional changes to explore. Please see
SINEW.TXT, which is included with those patch files for more information.
INSTALLING THE STUNT ISLAND SOUND PATCH
---------------------------------------
1. Move or copy the files PATSI.BAT, P3-SI1.EXE, P3-SI2.EXE, P3-SI3.EXE,
P3-SI4.EXE and P3-SI5.EXE into the sub-directory where you installed
Stunt Island (Usually C:\STUNTISL) IMPORTANT: These files must be
run only in the sub-directory where Stunt Island was installed.
2. Change to the sub-directory where you installed Stunt Island. This
is usually accomplished by typing CD\STUNTISL at the C: prompt.
3. At the C: prompt, type PATSI and then press ENTER. The new files will
be extracted into your Stunt Island sub-directory, overwriting the
older versions with the new updated versions. Older files that are no
longer needed will be deleted as well.
RUNNING DISNEY SOFTWARE PROGRAMS UNDER WINDOWS
----------------------------------------------
Now you can launch these Disney Software programs directly from Microsoft
Windows 3.1. Included with these patch files are icons that allow you to
launch these programs from Microsoft Windows. These instructions (based on
Windows 3.1) tell you how to set up this icon in a program manager group
window of your choosing.
CREATING A DISNEY SOFTWARE PROGRAM GROUP WINDOW
-----------------------------------------------
If you prefer neat and orderly Windows, you may want to create a Disney
Software window for these programs. To create a new window called "Disney
Software" complete the following steps.
1. In Program Manager, select File from the Program Manager menu bar.
2. Select New on the File menu.
3. The New Program Object window appears, select Program Group from this
window and press ENTER or click on OK.
4. The Program Group Properties window appears. In the Description box,
type Disney Software. Press the TAB key to switch the cursor to the
Group File box. In the Group File box, type DISNEYPR.GRP and press
ENTER or click on OK.
5. A new window called Disney Software should now be displayed on screen,
ready for you to move your icons into it.
ADDING A SINGLE PROGRAM ICON TO A WINDOW
----------------------------------------
If you only want to add a single icon for a Disney Software program to a
window, use the following steps to do so. If you are adding more than one
program, you may want to use the next section, "Adding Several Program Icons
To A Window" to set them up.
1. In Program Manager, select the name of the window where you want to add
the icon from the Program Manager's "Window" menu to make that window
active.
2. Then select File from the Program Manager menu bar.
3. Select New on the File menu.
4. The New Program Object window appears, select Program Item from this
window and press ENTER or click on OK.
5. The Program Item Properties window appears. In the Description box,
type the name of the program you wish to add. Press the TAB key to
switch the cursor to the Command Line box. In the Command Line box,
type in the name of the launcher .EXE file name (A list is shown below).
Press the TAB key again to switch the cursor to the Working Directory
box. In the Working Directory box, type in the directory where the
program you are adding is installed, the launcher should also be stored
in that directory. Press the TAB key to switch the cursor to the
Shortcut Key box. You can designate a shortcut key if you are running
Windows in Enhanced mode. We recommend leaving this box set to None.
Leave the Run Minimized box unchecked. At this point press ENTER or
click on OK. A new icon should appear in the window with the label
of the program you just installed. You are now ready to run that
program from Microsoft Windows.
PROGRAM NAME WINDOWS LAUNCHER FILENAME
------------------------------------------------------
Follow The Reader wreader.exe
Mickey's 123s wmick123.exe
Mickey's ABCs wmickabc.exe
Mickey's Colors & Shapes wmickc_s.exe
ADDING SEVERAL PROGRAM ICONS TO A WINDOW
----------------------------------------
If you are using an alternative Program Shell for Microsoft Windows such
as Norton Desktop for Windows or HDc Power Launcher, please consult your
manuals for directions on adding program icons. These directions will only
work for Program Manager.
1. In the Microsoft Windows Program Manager select the "Window" and choose
"Main" from the list at the bottom.
2. In the "Main" window, find the "Windows Setup" icon and double-click
on it. This will bring up the "Windows Setup" application.
3. From the "Windows Setup" application window, select the "Options" menu,
and choose "Setup Applications..." from that menu.
4. You will be asked if you want the Setup process to find the applications
for you or do you want to do it manually. Select "Search for
applications" and then select the "OK" button to proceed.
5. Next you're asked where you want the Setup process to search; select
the drive where the Disney Software programs you want to add are stored,
and make sure that is the only item selected. Then click on the "Search
Now" button to start the search.
6. The Setup process will search the drive you selected. During the search
you might be asked some questions regarding which is the right name for
the application describing the executable program found. Since these
questions do not apply to the Disney Software programs, you can click
on the "Cancel" to proceed. Of course, if you want to set up the program
the question is asking about, select the right choice and click on the
"OK" button to proceed.
7. After the search is done you will get a list of "Applications found on
hard disk(s)" which will be on the left side of the window and an empty
list titled "Set up for use with Windows" on the right.
8. Now we need to select the Disney Software programs you want an icon for
from the list on the left and get them in the list on the right. You do
this by selecting all of the Disney program names on the left list and
then clicking on the "Add" button. The Disney Software programs to look
for are:
Follow The Reader
Mickey's 123's
Mickey's ABC's
Mickey's Colors & Shapes
Note: There might be other programs listed; select them only if you want
a launching icon in the "Application" windows for them.
9. When you have all the Disney programs you want a launching icon for
listed in the list on the right ("Set up for use with Windows") then
select the OK button to have the selected programs put in a program
manager group window called "Applications."
10. Once the Setup process is done, close the "Windows Setup" application
window.
11. To see the "Applications" window, select "Applications" from the
"Window" menu of the Program Manger. You should now see a window with
icons representing each Disney Software program you selected. To start
one of these programs, double-click on the icon of your choice. If you
wish to move these icons to another Window, simply place the two windows
side by side and drag the icons over to the new window by placing the
mouse cursor over the icon, pressing and holding the left mouse button,
and dragging the icon over to the new window. When you let go of the
mouse button over the new Window, the icon will be moved there.
RUNNING A DISNEY SOFTWARE PROGRAM WITH AN ICON
----------------------------------------------
To start one of the Disney Software programs from Windows, double click on
the icon associated with it. If you have any Windows applications open with
unsaved changes, you will be prompted to save the files at this point. The
launchers completely shut down Windows before they execute the program. Any
changes made to currently open documents will be lost if you do not save
them at this point. Any DOS-based applications should be closed manually
before starting a program with a launcher. If any DOS-based applications
are active when you try to start a program with a launcher, Windows will
display an error message stating "Application Still Active. Quit the
application before quitting Windows", and then return you to Windows when
you click on the OK button.
Once Windows has been closed down, the program you selected will begin.
When you quit the Disney Software program, Windows will restart
automatically.
DO NOT RUN LAUNCHERS FROM THE WINDOWS 3.1 STARTUP WINDOW
--------------------------------------------------------
Do not put any of the Icons for Disney Software program launchers into the
Windows 3.1 StartUp window. They will cause problems if set up to run this
way.
The StartUp window automatically launches the programs associated with any
icons in it. If you do this, you will start Windows, Windows will
automatically launch your Disney Software program and you will be able to
play normally. However, when you exit the program and return to Windows,
Windows will automatically launch the program again, effectively preventing
you from returning to Windows and using or exiting it. The only way out of
this loop is to reboot your system while you are in the program.
If your system automatically boots up to Windows, you will need to use a
boot disk to stop your system from going into this loop. Users of MS-DOS
6.0 can simply press the F5 key when they see the "Starting MS-DOS message
as their system boots up to bypass their normal startup files.
To keep Windows from going into this loop, you must delete STARTUP.GRP from
the Windows directory to prevent this from happening when you restart
Windows. Then when you are back in Windows, you will need to recreate the
StartUp window. Please consult your Windows manuals for more information.
HOW TO CONTACT DISNEY SOFTWARE CUSTOMER SERVICE
-----------------------------------------------
Great customer service depends on how easily your customers can reach you.
To that end, Disney Software and Buena Vista Software want you to be aware
of all the ways you can contact us for Customer Service and Technical
Support.
You can always write to us! We can be reached at the following addresses.
Disney Software
c/o Customer Service
500 South Buena Vista Street
Burbank, CA 91521-6385
You can call us from 8:00 a.m. to 5:00 p.m. Pacific Standard Time at:
(818) 841-3326 Disney Software Customer Service
(818) 846-0454 FAX (Please address FAXes to Customer Service)
FAXes are accepted 24 hours a day. Messages can be left in Voice
Mail 24 hours a day. Please be patient, due to the volume of calls
we receive, it can take up to three business days to respond to
messages.
You can order software from our catalog at these toll free numbers (Patch
files are only available from Customer Service):
(800) 688-1520 Catalog Ordering - (Master Card, VISA or American Express)
(800) 668-4839 Catalog Ordering - (Canadian Residents only)
You can find support on our Bulletin Board System (BBS) 24 hours a day!
(818) 567-4027 Disney Software/Buena Vista Software Support BBS
Settings are 8 data bits, No Parity and 1 stop bit.
VT-100 or ANSI Terminal Emulation. Please see Bulletin
#2 for more information or download BBSTIPS.TXT.
BBS INFO: Running Wildcat BBS Software on two lines with Hayes
V-Series ULTRA Smartmodem 9600 modems. Running since
1990. We currently have 5000 active users,
many file areas and message conferences to choose from.
Echomail links to FIDOnet, with other message systems
like DisneyNET, RIME, Internet and Compuserve to be
added soon.
We can also be reached on many other information services for your
convenience. Here is a listing of all our service I.D.'s on national
information services. You can send us E-Mail at any of these addresses:
SERVICE I.D.
------------------------------------------------------------------------------
America On-Line DisneySoft
You can leave private E-mail for our Customer Service Representatives or
leave a public message in the Disney Software area of this service
(CTRL-K: DISNEY SOFTWARE). We now have a support area available on this
service with a library of files related to our products, as well as a
message area for support.
Compuserve 71333,14
You can leave private E-Mail for our Customer Service Representatives, or use
our public Disney Software/Buena Vista Software support area on Compuserve in
the Game Publishers B+ Forum (GO GAMBPUB). We have a library of files related
to our products, as well as a message area for support.
FIDOnet Disney SYSOP
Messages posted in the Disney Conference of this service will be answered by
Disney Software/Buena Vista Software Customer Support. Our BBS is connected
to this system, and messages are answered as quickly as possible.
FIDOnet Netmail 1:102/841.0
If you have access to this feature of FIDO you can send messages to this node
address. You can also perform FREQs if you have access to that feature.
GEnie DisneySoft
You can leave private E-Mail for our Customer Service Representatives, or
post public messages in either the Games Bulletin Board (M805 - Category 3,
Topic 28) or Disney RT (M195 - Category 30, Topic 6).
Internet DISNEY@f841.n102.z1.fidonet.org
71333.14@COMPUSERVE.COM
DisneySoft@AOL.COM
You can leave E-Mail for our Customer Service Representatives. Any of the
addresses shown can be used to contact us. The first ID is the best one to
use since it comes straight to our BBS.
Prodigy JVNX63A (Disney Software Private Email ID)
JVNX63B (Buena Vista Software Private Email ID)
BWBF40A (Public Bulletin Board ID of Disney SYSOP)
You can leave private E-Mail for our Customer Service Representatives by
posting messages in the PC Connections (JUMP: SOFTWARECONNEX) area or posting
private Email from the Communications area. The Disney SYSOP also covers the
Game Club, Computer Club, Arts Club and Education Bulletin Boards. Use our
public I.D (shown above) to get a response in the Bulletin Boards.
We hope you will find this information useful.
HOW TO GET THE LATEST INFORMATION ON OUR PROGRAMS
-------------------------------------------------
In the Helpful Information and Troubleshooting Guide section in our manual
we have tried to cover the basic questions we get asked most frequently, but
there are always new situations, hardware, software, configurations, etc.
that we cannot cover in the manual. Disney Software's Customer Service
department has created a document to cover late breaking issues and answers
to commonly asked questions. This document is updated on a regular basis,
and can be obtained by mail or by modem. To receive a copy, call our
Customer Service department and ask for the Disney Updates. To download
this information, call our BBS and download the file DISUPDTE.ZIP from the
file area. We will also make this file available on the various on-line
information systems we support.